I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. NuncEstBidendum. You'd have to marry off your child as well as park. Hit "~" to open the console. CK2 had defensive pacts. . A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. It takes a few seconds, a few precious seconds where no one is in a defensive pact against you despite your 50% threat level. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. To do this you need to incheck the little box near the save button before saving. However I usually run into a point where I am…NDefines. I'm playing as Byzantium right now trying to form the Roman. I honestly like defensive pacts. . I would say CN forming is on par with Defensive Pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 2 Children's Crusade 1. God bless the lvl 5 skaven. Now I'm wondering if they would make the game more fun. My solution to this would be a "The enemy of my enemy is my friend" mechanic. I looked in the wiki and I couldn't find anything about it. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. If the subject of the pact attacks one of the members, others will join the war like allies. But there is one thing that I don't think is mentioned very often, which is. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . Mod to have non-aggression pacts in ck3. These pacts are a significant factor in shaping the geopolitical. That was attempted in CK2's defensive pacts which were really bad. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. CK3 has more content without DLC's. Featured. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. (Often without the player able to find anyone to partner with. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Support. Defensive pacts can be. Beating defensive pacts. Aggressive AI means vassals will expand your realm of their own accord. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. A few things you can do. Defensive pacts are only situationally annoying. Defensive pacts can be. Marriages by default should be a non-aggression pact, but during the negations you could ask for an alliance, perhaps in exchange for a hook over you or because you have a hook on them. For many of the more established powers, it would be unthinkable for them to expand so fast without some massive administrative effort to consolidate. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. They personally make the. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as. Rich Childhood. . Paradox Forum. Next game though, that mechanic is being turned off in the rules. Subscribe to downloadNo Interreligious Defensive Pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Business, Economics, and Finance. This way there will still be a challenge, if your realm grows to fast, but you won't. Press question mark to learn the rest of the keyboard shortcutsI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Don’t get me wrong, I love CK3 and all the innovation they brought to the franchise, but I miss a few things from CK2: Coronation/Baptism: Although it didn’t possess a great modifier, I thought was cool to think of it. P. A few things you can do. This guide describes how to get the S. Defensive pacts should be reworked to be more consistent. Defensive pacts can be. This mod is being developed independently from any other LotR or Middle Earth mods out there. Thanks in advance. I tried googling it but to no avail. And here's me always playing as a count and not getting much done for the first 100 years. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Menu. Therefore, defensive pacts are not created until you actually win a war. . Defensive pacts can be. Business, Economics, and Finance. #2. The gamey thing of declaring war right before a new ruler can join a defensive pact is one way to circumvent it, but other than that it is a matter of taking on the whole world. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive Pacts were meant to fight blobbing. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. All Discussions. So is it more fun to play with pacts on so larger. Turning the defensive pact off is not cheating. No they're epicly stupid feature in both CK2 and EU4. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Here are the best CK2 mods, in no particular order: After The End Fan Fork. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Otherwise On) Fewer minor epidemics (when playing in coastal areas) Limited exclave independence. CK2+. Defensive pacts resetting when loading savegame? Zosete Mar 12, 2019 Jump to latest Follow Reply Maybe it's a well known issue, but my forum searches about. The defensive pacts are an ahistorical, ham-fisted way of trying to stop blobbing and the shattered retreat leads to an army fleeing from Russia to Germany because they were intercepted by a wandering horde. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. When The World Stopped Making Sense. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. First is wait for rebellions in lands you want. . If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). No need to recompress your old save again. Put the edited game into your save games. If the subject of the pact attacks one of the members, others will join the war like allies. Crusader Kings II > General Discussions > Topic Details. ago. Hey everyone i've been playing a game of crusader kings 2 and it's gotten to the point where in game it's become a chore. Mostly they seem to reduce the amount of War Score either side gets from battles. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Turning off defensive pacts definitely makes the attempt easier. Reply. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Holy Wars by default should remove at least your religion group from the pact. (Often without the player able to find anyone to partner with. Enables raiding. I just forgot about them and never turned them back on. So is it more fun to play with pacts on so larger. Defensive pacts can be. Hello. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. ReplyThis is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. These defensive pacts need a serious rework. Also I definitely keep border dispute. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Threat level is not added until you actually win a war. All you have to do is have a child. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Characters are allowed to join Defensive Pacts against realms who are Threatening. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. My tiny Irish county can call upon the great French army. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. DeadMoroes Lesbian Xwedodah Empire • 6 yr. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Same as before it was added, having to gain casus bellis before you can attack somebody. So I always play with pacts on. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. ago Castilla Off. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Alliances are much too easy to acquire in CK3. Gender Equality: Default. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had. Francia hasn't formed HRE and Karl has Middle and West Francia only. If the subject of the pact attacks one of the members, others will join the war like allies. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. the pacts should be turned off because otherwise the AI will not be able to grow as large. If you haven't saved your old game in 2. Business, Economics, and Finance. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. If the subject of the pact attacks one of the members, others will join the war like allies. In Crusader Kings 2, pacts are vital and will affect many of your decisions. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. You can extract your save with any utility that can unpack zip files. ago Truthsayer I used to keep them on, but then I saw the error of my ways. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. CryptoAnother tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. . 1 Fourth Crusade 1. Crypto Another tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. And becoming the Suzerain of the Papacy is great - it's really. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Army movement lock on for a small bit more strategy in your fights. Per page: 15 30 50. Same thing with Mongol invasion, Black Death, vassal republics etc. This guide was originally published on Paradox forums under the title Sic Itur ad Astra, an extended SPQR guide and has been adapted for the wiki. So there is a mechanic in ck3 that really bothers me. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. If it is off, your first major battle lost is your last. I tried googling it but to no avail. Next game though, that mechanic is being turned off in the rules. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. If the subject of the pact attacks one of the members, others will join the war like allies. 5. and ofc waiting. A player in control of just India will have the largest army on the map by a huge margin. 5 m² of space, this army would take up a square with a side length of ~11. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). CryptoBasically, I find the game to be really uninteresting once you get big enough to take on the entire world at the same time (via defensive pacts) and win. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. If the subject of the pact attacks one of the members, others will join the war like allies. I am "Jalayirid" in the west. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. others can be killed off over time until nothing is left. Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. Aggressive vassal AI makes it hard to limit your vassal's growth. ago. Now I'm wondering if they would make the game more fun. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. 37 votes, 20 comments. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. Rebellion leaders don’t join defensive pacts. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. With the introduction of threat and defensive pacts, however, such a move will simply render your early game hopeless now, as it will raise your threat to somewhere beyond the 20 percent, and with your big size allow all neighbouring realms sans the Caliph and Karling Kingdoms to gang up on you right away- needless to point out you will best. There is this new mechanic - threat level and defensive pacts. 126 votes, 33 comments. . Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Get app Get the Reddit app Log In Log in to Reddit. The higher the threat of the attacker the lower the opinion threshold for the ai. Press J to jump to the feed. Greetings all! One of the great things about meeting our dear players - you folks - in real life (such as at PDXCON) is getting to hear such a lot of constructive, persuasive suggestions for improvements. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Now I'm wondering if they would make the game more fun. To do this you need to incheck the little box near the save button before saving. So is it more fun to play with pacts on so larger. Defensive pacts can be. In CK2, gaining a powerful alliance was very satisfying because you typically had to strategize how to make them like you. Expand user menu Open settings menu Open settings menuI've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. ago. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. If the subject of the pact attacks one of the members, others will join the war like allies. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Also, because your ally was the primary aggressor, only then can choose when to end the war. If the subject of the pact attacks one of the members, others will join the war like allies. First save your game without compressing the file. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. No idea why they dialed it back again for CK3. Therefore, I wonder if anybody in. In Crusader Kings 2, defensive pacts serve as a mechanic to deter aggressive expansion and conquest by powerful rulers. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. You can also hear me die. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Monks and Mystics also has a chancellor job that increases. Otherwise you'll need to start a new game and turn off Defensive pacts. . And then it was time to grapple with a new concept to me, having previously only encountered gavelkind and primogeniture: ~elective. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. 418K subscribers in the CrusaderKings community. CryptoCrusader Kings II, at its launch, was a well-made and wildly entertaining game, thanks in particular to a clever blend of grand strategy and character-driven RPG. 2. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. Defensive pacts can be. I wouldn’t say that turning off defensive pacts makes the game easier, it’d say turning them on just makes the game needlessly harder. I probably have already fought off 100 or more, and it' starting to get really frustrating. To make it happen more often, you have to assassinate. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 2 game in 1204 as the Sultan of Rum to get used to the new council mechanics. You should try CK2 with defensive pacts on and tell me if you just don't drop the game after you form an Empire. I guess during ck2 time period. Because you can strip a feature out, then sell it back as DLC is my cynical guess. Aggressive AI means vassals will expand your realm of their own accord. Besides at this time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I'm playing as Byzantium right now trying to form the Roman. Turning defensive pacts to off does not inhibit ironman nor does it disable achievements. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big enough or taken down enough of the blobs, even the remaining world united can't stop you. If the subject of the pact attacks one of the members, others will join the war like allies. A defensive league takes only 1 relation slot, no matter how many members. You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. You can also hear me die. Defensive pacts can be. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. I just forgot about them and never turned them back on. They now only join the pact if they felt genuinely threatened by you. 05 The amount of provinces in a realm that is needed for beeing a valid target of a defensive pact NDefines. CK3, they’re not that bad as defensive pacts don’t exist. 330 votes, 40 comments. Yes. If the subject of the pact attacks one of the members, others will join the war like allies. At least some were last verified for version 2. Elder Kings. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. ) It has been said that there is very little counter-play available. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up screens in order to allow players to customize their experience without having to resort to modding. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. Thassar Sep 13, 2017 @ 1:10pm. Getting tired of banging my head against the wall with HOI4 and thought I'd come back for some CK2. Otherwise, someone powerful in the court was randomly appointed, and also the regent could change and you. Turning the defensive pact off is not cheating. Posted by u/Camilli130693 - 1 vote and 1 commentI forgot to turn off defensive pacts in the game rules in my current game, but I noticed it too late and I am already too deep in my campaign. . A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I am kinda at a standstill. There is this new mechanic - threat level and defensive pacts. Now I'm wondering if they would make the game more fun. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Here is an example. Double-click to zoom out. . NDiplomacy. Obviously it doesn't work as well as it does in EU4, but. A Game of Thrones Mod. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Defensive pacts can be. 4 Reconquista 1. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. Turning off Defensive Pacts in Non-Ironman Games? vancexentan. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. The leader of a league is the one that invites people in. ) It has been said that there is very little counter-play available. #1. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. If the subject of the pact attacks one of the members, others will join the war like allies. If it's not encrypted or compressed, make a copy and read on. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. They will never sign one with you, but they always sign like 2 with the strongest AIs. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I am sitting at 99-100% threat level. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The actual save is all text and right below the player info at the top are the gamerules. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as an example, but in CK2 you need only wait - that means it bogs down your game without bringing any excitement. This might sound like a noob question by for some reason despite only having 341 realm size a Empire with over 500 joined a defensive pact against…Business, Economics, and Finance. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. 5. Defensive pacts can be. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. . So is it more fun to play with pacts on so larger. placing it in line with sunset invasion for practicality. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I just forgot about them and never turned them back on. CK2 has a lot more content with them. Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. At that point, world conquest is just a case of moving troops around. Not that they wouldn’t do that in CK2. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Nope, just kidding. Like the closest to "coalitions" history had were wars in 1790-1810s, which honestly shouldn't even be in EU4 timeline (1399-1789 in far more natural). ) At that point, wars are just tedious and you can tell that there's no-one on the map who can stop you. Once you get there you're basically one step away from world conquest. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…Business, Economics, and Finance. •. Replace the hashtags with whatever number you want to reduce threat by. 6 (Reapers Due), over 4 years after CK2 was released. . paradoxwikis. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Click and drag to zoom in. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. ago. I keep Shattered Retreat on. Pff, "winning" - I have two super powerful vassals with half of Francia each, every one has a huge defensive pact. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. I just forgot about them and never turned them back on. Started a 2. Antipope war should mean the defender and their pact members get automatically excommunicated if they join in Tbh turning off Defensive Pacts just feels like playing in Easy Mode once you get to Empire Level. So is it more fun to play with pacts on so larger. 409K subscribers in the CrusaderKings community. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Jump to latest Follow Reply. Spent whole day to play byzantine empire to restore rome with defensive pacts ON. In fact, I found it's much more close to cheating when someone turn the defensive pact on and bypass it by using some tricks such as declaring war in the first few days after an AI ruler died or reloading the game and thus the new ruler hasn't joined the pact. Asking about the "Event Spawned Troops" Thread starter DerEiserne; Start. I am "Jalayirid" in the west. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor.